![]() The tricky part in the second quest above is to figure out WHICH ONE of the dozens upon dozens of people wandering around town is the spy that you're supposed to meet. No special orders or preparations needed before you go into town because your companions and army normally don't get to come along with you anyway whenever you visit a town at any other time - I suppose we can imagine that our character just tells our men to "take a break" and camp out outside the city walls or frequent the various taverns, bazaars, gambling saloons and shops (or other establishments relating to entertainment) if they so desire and otherwise just kick back until we return and inform everyone to pack up and get ready to start moving again. It SOUNDS like you're talking about the second one, correct? If so, then just simply go to the town like you normally do. (2) Friendly spy - on another quest, you're supposed to rendezvous with a spy who is supposed to give you some secret papers with information about the enemy, which you then bring back to the lord or king who assigned you the quest. ![]() (1) Enemy spy - you're supposed to locate the traitor and follow him until he meets up with his handler, at which point you're supposed to arrest them both ![]() Wait, wait, there are two types of quests in the native game involving a spy:
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